![]() Once you learn how to do it, coming back is easy. Mastering a civilization is like riding one of those three-wheeled tricycles with the huge wheel. Each civilization excels at something, so don't hesitate to test things out against AI opponents before jumping online. Germany is great for a booming economy, especially important in a team game where your friends can protect you while you gather currency. If you like to rush your enemy, try checking out the Haudenosaunee civ thanks to its ceremonial abilities to boost production speed. Some are excellent at creating a booming economy, some are better at early aggression, and some are better at late-game aggression. It might be tempting to jump around and test out the 16 civilizations - and I certainly encourage you to do so - but don't hesitate to stick with one if you find it suits your playstyle. So, you've played a bit of Age of Empires III: DE and you're starting to get the hang of things. Pick a civilization and learn its strengths Scouting plays a huge role in this, especially if you're behind, as you want to know what your enemy is up to and react accordingly. Each unit in Age of Empires III has at least one counter unit, and knowing it without having to look it up will boost your game significantly. If you'd sent some pikemen with your army to help deal with the cavalry, those archers might still be alive. Except … what's that you hear? The rhythmic thunder of horse hooves? You might as well kiss your archers goodbye unless you can micro like a god. You're ready to harass the enemy's villagers, forcing them off of resources and hampering the economy. You've advanced to the Colonial Age and have built up a small army of archers. The beginner decks available will do a good job, but you'll probably soon see ways where you can improve and customize to your playstyle. There's mercifully no more grinding to unlock cards for your home city deck, and you can customize something as you see fit from the very start. A quick boost to your economy with, say, a shipment of wood can also mean the difference between a defensive outpost and complete ruin for your deer hunters. There are plenty of ways you can "cheat" a bit with these shipments like if you need extra villagers fast and don't want to wait for their creation. Do not let these stack up, sitting forgotten. Don't forget about your home cityĪge of Empires III has this neat little mechanic that lets you call in shipments from your home city. There are specific build orders you can acquaint yourself with eventually, but for now, unlocking access to military units will help you gain map control and defend yourself against the enemy. There can be some aggression in the first age, but games generally aren't decided here unless you're at a very low or very high level of play.Īs soon as a match starts, you should focus on getting to the Discovery Age as soon as possible while still having a strong economic base. The starting age in Age of Empires games is usually meant for collecting resources, setting up a strong foundation for your economy, and exploring the map to find valuable resources (and the enemy). Scout your map early and continue exploring it as the game progresses for the best results. Blindly creating military units will sometimes work out alright, but once you learn proper counter units, you'll always be on the lookout for what the enemy is up to. It means you know where your enemy is located, and it means you know what your enemy is up to. Sure, you can pretend like life will always be peaceful in and around your town center, but before long, someone is going to come and ask you for your possessions.Ī map explored means you know where key resources are located. Leaving a map unexplored is a major sin in Age of Empires games. ![]() ![]() ![]() Bottom line: unless you're in an end-game scenario where the map's resources are mostly exhausted, stick with naturally occurring instances. Some civs let you create plantations that bring in a steady income, but tasking villagers to a mine is much more efficient. Don't forget to corral them toward your Town Center in order to better keep your hunters safe from the enemy. Yes, you can build farms, livestock pens, and some buildings with attached berry bushes, but one of the quickest ways to get food is to follow a herd. In Age of Empires III, however, there's a far larger focus on hunting that can carry later into the game. In Age of Empires II, gathering food from livestock and huntables is a bridge to get you into farming, which is where the real economy kicks off. Source: Windows Central (Image credit: Source: Windows Central) ![]()
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